Fixed KV-1B and C being ridiculously overpowered at veteran 2. 4 new abilities added: High Damage rounds (US), Improved High Damage rounds (East and West Germans), Light rounds (British), Fire Positions (Soviet) This is now fixed and has been customized to better fit the KV-3 and 4. Ill always update the change notes during an update. Use by selecting tuning mod in the lobbys match options, can be combined with victory condition mods. Xeonzs AI Mod Outdated Description Discussions 0 Comments 39 Change Notes. Fixed 'Fire Positions' ability for the KV-3 and KV-4, it actually reverted the tank's gun to a KV-2 gun. Company of Heroes 2 > Workshop > Xeonzss Workshop. Escalation is an overhaul of the balance and lethality of Company of Heroes.It features an increase in squad sizes and a slower pace of the game. 6 new tanks added: Artilleriepanzer IV (East German), M7 AT (American), ISU-149 (Soviet), Artilleriepanzer 604 (West German), M6 AT (British), Stug III H Long Range (East German) Different rounds of ammunition introduced, available for short durations as an ability. V8.5 introduces artillery tanks, made to stop a stalemate and push enemy tanks away from defensive positions. Replaced the way, commander abilities get disabled Change the cost of the M42 to be more viable Hopefully getting the price corrected for the M39 Added 1 new ability: "Limited Use HD Rounds" for higher-tier Churchills (British) Collecting all of his winter maps into one place, MonolithicBacon presents Frigid Conditions, taking the initial premise of Company of Heroes 2, and bringing it back into realisation: the threat of the freezing cold. V8.6 is just a quality of life improvement without any major additions. A Panzer IV costs 100 manpower, a Tiger costs 1000 manpower.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |